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Uncrowned pieces (men) move one step diagonally forward, and capture an opponent's piece by moving two consecutive steps in the same line, jumping over the piece on the first step.

Multiple enemy pieces may be captured in a single turn provided this is done by successive jumps made by a single piece; the jumps do not need to be in the same line but may "zigzag" (change diagonal direction).

In English draughts men can jump only forward; in international draughts and Russian draughts they may also jump (diagonally) backwards.

There are many other variants played on 8×8 boards.

Canadian checkers and Singaporean/Malaysian checkers (also locally known as dum) are played on a 12×12 board.

The tradition of Kente cloth " data-medium-file="https://africanlegends.files.wordpress.com/2013/05/kente.png?

w=220" data-large-file="https://africanlegends.files.wordpress.com/2013/05/kente.png? w=220" class="size-thumbnail wp-image-4773" alt="Kente cloth" src="https://africanlegends.files.wordpress.com/2013/05/kente.png? w=144&h=150" width="144" height="150" srcset="https://africanlegends.files.wordpress.com/2013/05/kente.png? w=144&h=150 144w, https://africanlegends.files.wordpress.com/2013/05/220w" sizes="(max-width: 144px) 100vw, 144px" /) who was weaving her web.

The same as men, a king can make successive jumps in a single turn provided that each jump captures an enemy man or king.

In international draughts, kings (also called flying kings) move any distance along unblocked diagonals, and may capture an opposing man any distance away by jumping to any of the unoccupied squares immediately beyond it.

Capturing is mandatory in most official rules, although some rule variations make capturing optional when presented.

In almost all variants, the player without pieces remaining, or who cannot move due to being blocked, loses the game.

Draughts is played by two opponents, on opposite sides of the gameboard. A move consists of moving a piece diagonally to an adjacent unoccupied square.

One player has the dark pieces; the other has the light pieces. If the adjacent square contains an opponent's piece, and the square immediately beyond it is vacant, the piece may be captured (and removed from the game) by jumping over it.

In Akan culture, the different colors and intricate patterns used in the weaving do have traditional meanings.

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