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Stephen White (also known by the handles "Ghondahrl" and "ghond") wrote the first version of the MOO server, which was released on May 2, 1990, and used for the operation of a server called "Alpha MOO".Pavel Curtis, an employee of Xerox PARC and also known by his handles "Lambda", and "Haakon", took the basic design, language, and code, fixed bugs and added features to release the first version, called "Lambda MOO" on October 30, 1990.

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Most of these MOOs hosted online classes or other early versions of distance education.[4][5] Every MOO stores the content and state of all its objects within a persistent object database, which keeps objects from being lost by a reset of the MOO server software or the computer hosting it.

New MOOs have to choose a starting database from which to set their MOO up, or they can use a minimal one which contains only the necessary objects to start a MOO.

There are a handful of such MOO "core" databases which serve as foundations of code and utilities from which to start your MOO, including Lambda Core (from Lambda MOO), Minimal DB (considered the minimum necessary code and utilities to work usefully in a MOO), JHCore (from Jay's House Moo), and en Core (from Lingua MOO).

Every object in the MOO is assigned a number, and may be referred to by this number, prefixed with a #, as well as its name when the user is in the object's presence.

He dubbed this new system Lambda MOO, after one of his names on the system and, according to Curtis, "because it's a key word in some of the other non-mud research that I do." The new system was announced as open for public access on Use Net (a world-wide bulletin board system) in February 1991 (Curtis, personal communication).

MOO was originally developed as a MUD server in the same general style (sharing much of the command syntax and community conventions) as Tiny MUD.

With the advent of the internet, MUD was formed as a networked version of one of those games.

Eventually it developed into a tree of different types of MUD, with MOO becoming one of them.

Other early contributors to the Lambda MOO server included users Tim Allen ("Gemba"), "Gary_Severn", Roger Crew ("Rog"), Judy Anderson ("ydu J"), and Erik Ostrom (known as "Joe Feedback").

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